![]() Holding down upon contact with the opponent or the ground will make Goku jump forward while holding down makes Goku leap backwards. Holds the Power Pole down like a pogo stick and falls down to the ground. Stops in midair and extends the Power Pole forward.Īn upside-down bicycle kick while moving slightly forward. Holding down before jumping will reduce the distance traveled.Īn airborne roundhouse kick that launches opponents horizontally. Plants the Power Pole on the ground and uses it to bounce himself into the air. Can be followed up into a Super Dash.Ī leaping uppercut that launches the opponent. Takes out the Power Pole and extends it forward. Will whiff if is blockedĪ jumping knee attack. Grabs the opponent and throws them behind himself. With a Super Ultra Spirit Bomb and the power of the Super Saiyan 4 transformation on his side via Dragon Fist Explosion, this kid is a whole lot of power condensed into a small package. His moves allow him to zip around the screen and devastate any foe he comes in contact with. But, boy, oh, boy does this fly has moves. Almost only HALF the height of characters like Kid Buu, he's the fly that can't be swatted. If you thought Gotenks was the most aggressive dynamo character in the game, we would like to ask you to think again, as Goku (GT) is a reasonable rival for that title. Consumes three Ki gauges.This kid is still Goku through and through, but he's got a whole new playstyle. Meteor Attack Final Kamehameha ( ファイナルかめはめ波)Įxtend both hands outward, places both of them forward by the palms, charges up a blue energy blast, then places both hands to the side, shows a brief shot of SSGSS Vegeta and SSGSS Goku, and then unleashes a giant, blue energy wave with swirls of yellow ki straight forward. Uses instant Transmission to teleport directly above the opponent and then does a downward punch with one fist cladded in blue ki. The damage output of the energy sword differs depending on how far the opponent is from Vegito. Lifts one arm up and charges up a long yellow energy sword and then swings it down to the ground. Super Attacks Spirit Excalibur ( スピリッツエクスカリバー) Jumps and fires five blue ki blasts downward. If Vegito is hit with any close-range attack, he will proceed to grab the opponent by the face and slam them to the ground, firing off a blue explosion afterwards. Surrounds himself in a blue skin-level energy shield. The airborne variant has less startup and will stall Vegito's current momentum. The throws deals much more damage overall and keeps the variant's sliding knockdown property while having the variant's startup speed. The jump travels in a much more horizontal arc. The throw deals sliding knockdown, but there's notably more startup before Vegito performs the grab. Leaps forward and upon catching the opponent turns around and throws them down to the ground. ![]() The startup speed is equivalent to the and Vegito travels further ahead with both kicks. The rush animation is slightly altered with Vegito unleashing more kicks that deals more damage overall. Travels about 80% of the screen on the ground. However, there's a bit more startup when performing the first kick. Vegito travels further with both kicks, with the rush attack has a higher damage output. Both the last kick from the rush and the second kick after a whiff will cause a wallbounce if the opponent is close to the corner. Travels about 70% of the screen on the ground. The first kicks makes Vegito move farther when used in the air. If the first kick connects, Vegito unleashes barrage of kicks before knocking the opponent away. Special Moves Spiral Heel Shot ( スパイラルヒールシュート) On hit, Vegito swings the energy sword upward, causing the opponent to rise up. Opponents get knocked sideways.Ī downward stab with an energy sword. On hit, Vegito does an upward swing that lifts the opponent up into the air.Ī downward roundhouse kick. Invulnerable to air-attacks.Īn upward stab with an energy sword. Can be used to do something called Reverse Beat, where you can use this move even after using a medium or heavy attack.Ī jumping bicycle kick that launches the opponent. Moves Vegito a bit forward.įires a blue ki explosion a further distance ahead.Ī jumping downward punch. The grab whiffs if the opponent guards the second hit.Īn straightforward punch. Slams the opponents face to the ground and sends out a blue shockwave.
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